/********************************************************************
	Created:	2011/02/22    13:51 
	Filename: 	Component.cpp
	Author:		falconwang
*********************************************************************/

#include "Component.h"
#include "Entity.h"

Ent::Component::Component(const std::string& _family, const std::string& _className) : 
						  m_Family(_family), m_ClassName(_className)
{

}

Ent::Component::~Component()
{

}

void Ent::Component::OnAttach(Entity* _entity)
{

}

void Ent::Component::OnDetach(Entity* _entity)
{

}

void Ent::Component::OnUpdate(float delta)
{

}